Unable to control the camera freely using the mouse. This is a regression from 4.14 ...
PlatformerGame is crashing when packaged and launched on tvOS. Assertion from console log:Nov 30 11:03:12 Apple-TV-Joey PlatformerGame[519] <Notice>: Assertion failed: FMath::TruncToInt(drawableSize ...
When using an Attach track in sequencer to attach an actor that contains more than one skeletal mesh component, the UI to choose which mesh component to attach to pops up, but then the editor hangs ...
In the Anim Graph, replacing an asset in a sequence player node does not register in undo history. It does not show up in the Undo History window, and when the user undoes the action, it completely ...
The user is not able to replace the animation asset (sequence or composite) in a sequence player node with an animation composite by dragging the asset onto the node, even though an animation compos ...
When attempting to replace a non-sequence asset on a player node (such as blend space or aim offset), the user will see a "Cannot replace with a sequence player" message, even though they are able t ...
The editor is crashing when attempting to use the RestartLevel command if the GameInstance contains a reference to an actor that is in a streaming level. The streaming level must be loaded, but not ...
A crash occurs when you add/drag a skeletal mesh with Apex clothing into the scene. The user reporting the issue managed to find where the crash occurs and added a comment for assistance where to lo ...
The engine crashes when simulating in the editor after painting foliage instances using the Foliage Tool. An important thing to note is that this crash does not occur if you switch out of the 'Foli ...
When uploading ETC2 packages to Google Play Store, it shows that 10712 devices were removed as supported devices and 332 remain. They did state in their AnswerHub that the unsupported devices still ...