When using the node Export Render Target it appears that the image produces does not display as expected and appears blank when used on Android ...
Crash will occur when attempting to use Flatten tool on landscape while in VR Editor. Confirmed in 4.24 MAIN @ CL 9084132 Confirmed on Vive and Rift ...
ClearMotionVector does not clear cloth velocity that causes temporal AA or motion blur. ...
When having large landscapes with a tessellated material, loading time after hitting Play in Editor is much longer than in 4.22. Found in 4.23 CL# 8386587 and 4.24 CL# 8971176 Working as expected ...
When a child actor passes a string to it's parent's overloaded constructor using an overridden function that returns a string it won't receive the correct string. I have verified that the correct fu ...
Attempting to change the Foreground color of a Combo Box String in the Graph tab of the owning widget Blueprint has no effect. Tested in 4.20.3 (CL - 4369336), 4.21.2 (CL - 4753647), 4.22.3 (CL - 7 ...
Generate Lightmap UVs fails very frequently on FBX imported meshes. Found in 4.22 CL# 7053642, 4.23 CL# 8386587, 4.24 CL# 8971176 ...
Changing the effect quality from the console window causes Niagara systems to reset their visibility. Tested in 4.22.3(CL - 7053647), 4.23 (CL - 8386587), 4.24 (CL - 9023396) ...
The underlying reason seems to be that the stationary lights require SM channels for casting shadows from movable objects and they are assigned channels 0,1,2 by lightmass (or somewhere along the w ...
This issue only occurs when HDR is enabled. If it is not HDR, Camera Fade will work. The setting of the sample project is switched by Level Blueprint.[Image Removed] ...