Datasmith floods network with UDP traffic in a lab environment

UE - Editor - Content Pipeline - Datasmith - Exporters - Aug 28, 2023

They've had some luck disabling UDP transport as mentioned in the following articles:https://docs.unrealengine.com/5.2/en-US/udp-messaging-settings-in-the-unreal-engine-project-settings/https://foru ...

Looping Gameplay Cues are not removed if GameplayCueNotifyTagCheckOnRemove is true

UE - Gameplay - Gameplay Ability System - Aug 24, 2023

GameplayCues inheriting from GameplayCueNotify_Actor no longer have their Removed functions called when removed via UAbilitySystemComponent::RemoveGameplayCue if GameplayCueNotifyTagCheckOnRemove is ...

Unable to set simulate physics to false through blueprints

UE - Simulation - Physics - Aug 24, 2023

If "Editable when Inherited" is disabled for the static mesh component the issue does not occur. The bug could be related with other UDN cases:https://udn.unrealengine.com/s/case/5004z00001ruXmEAAU ...

When change a skeletal's collision from QueryOnly to QueryAndPhysics at runtime, dynamic properties won't be updated

UE - Simulation - Physics - Aug 23, 2023

It seems in the FBodyInstance::InitDynamicProperties_AssumesLocked, we early out when the body instance's collision is QueryOnly, but actually we only recreate its physics state when changing from N ...

Spawnable Level Instance via Sequencer in WP map

UE - World Creation - Worldbuilding Tools - Level Instances - Aug 21, 2023

ULevelInstanceSubsystem::OnActorDeleted: check(!IsEditingLevelInstanceDirty(LevelInstance) && !HasDirtyChildrenLevelInstances(LevelInstance)); ...

Actors with Child Actor Components get out of sync when undoing component transform in child Blueprint

UE - Framework - Blueprint Editor - Aug 17, 2023

Undoing a child actor's component transform in its Blueprint editor isn't reflected in child actor instances in the level editor. Subsequent transforms are also not propagated after the undo breaks ...

Lumen causing exposure issues when several viewports are opened

UE - Graphics Features - Lumen - Aug 16, 2023

Gameplay ability sending server RPC can disconnect client during seamless travel

UE - Gameplay - Aug 15, 2023

During seamless travel, the engine renames kept actors into the transition/destination level. This process results in the actor's components being unregistered and re-registered. For the ability sys ...

LevelInstance: Editor Texture Streaming (UDN)

UE - World Creation - Worldbuilding Tools - Level Instances - Aug 14, 2023

Further investigate and fix Editor Level Instance texture streaming data update which currently isn't being updated when moving a Level Instance in the editor. ...