User will hit an ensure first when pasting a copied custom event, and will crash after compiling. ...
The one time it did not instantly crash after pressing the Launch button, I had to Kill -9 <PID> UE4Editor because it was using 129% of my CPU for 50 minutes. ...
InfiltratorDemo rendering is entirely broken on 10.11.6 using AMD GPUs when the shaders are compiled to byte code using the Xcode 8 Beta 2 toolchain. This does not appear to occur with the Xcode 7.3 ...
It doesn't appear to matter what project or template you're launching with, or what settings you use in the ProjectLauncher. There are two threads it seems to complain about as reflected in this s ...
In the Preview Scene Settings, it isn't clear that a new profile is created when the user clicks on Add Profile. If it's the first new profile, the dropdown is no longer grayed out. But if the use ...
In every other code template, the standard setup is to have the code classes be in the template and have all the functionality in them code-wise, but then have a blueprint child setup the assets it ...
A crash will occur in QA-Promotion when played in Mobile Preview. ...
Get VR Focus State will cause a crash in standalone if an HMD device is in use ...
Crash while closing Create Blank New Blueprint window after attempting to name blueprint the same name as another blueprint. This crash only occurs when attempting to close the window using the "X" ...
The number that is displayed for "Display Actors Count" goes up by one each time the save button in used within the levels tab. ...