Converting a landscape to a blueprint immediately crashes the editor. Frequency: 2/2 ...
If a user has a 1366 by 768 monitor resolution and uses the File > Create New project option, then the user will not be able to click the green button at the bottom of the window that actually allow ...
Struct that is referencing a Custom bp Class will reset to default values on editor restart User Description: Making a array of object types in a struct. the goal is to have a struct containing wa ...
When making any alteration to an array within a UDS the drop-down menu for the array collapses. Regression: Yes Works: 2689999 Broken: 2693272 ...
UE4.9.1 under Editor Preference3s ->Experimental -> Cooking it says "Iterative cooking for builds launched [form] the editor." Correction: [from] ...
You can assign the Parent Class of Level Blueprint to be the generated class of another Level Blueprint, which gives you the following "Graph is linked to object(s) in external map" error if you try ...
Renaming a blueprint component and presing ocmpile will reset any altered instances of the blueprint to default values. ...
Scene Capture 2D causes the app to crash on Android in ETC2. I checked iPhone and I did not receive a crash. ...
This issue is related to [Link Removed] (which was fixed). However if the user creates a new actor and then adds a static mesh they can end up with permanent holes in their nav mesh. If the user tog ...
Using IToolkit.h in a file causes the project to not compile because IToolkit.h requires additional include statements. Suggestion to add SlateBasics.h as an include to IToolkit.h so that it can co ...