This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: Assertion failed: LandscapeActor.I ...
The Game view cannot be changed in Orthographic view despite that the Orthographic views can be affected by the game view options. This issue does not appear to be a regression. Versions Tested: Is ...
In TestPawn_BP in the details panel, when Current Focal Length is changed, there is no visible change when played in Standalone Game. -Could not test in 4.17 due to the ARToolkit Component was not ...
Playing a sine wave as an audio sample in the editor produces a choppy sound when it does not outside of the editor. This issue does not appear to be a regression. Versions Tested: Issue occurs in ...
When opening NewLevelSequence, opening shot0010_001, changing the playback settings to Evaluate Subsequence in Isolation, switching back to NewLevelSequence, opening shot0020_001, and scrubbing, ani ...
In a Google VR project, stuttering occurs when switching from stereo rendering to mono. Seems less like performance and more of a sensor input problem? 4.17 - No repro 4.18 - Unable to package (Ma ...
Levels Panel "Move To" function will not move level to the desired location. The menu will stay open and do nothing when you try to move it. Found in 4.18 CL# 3832480, 4.19 CL# 4033788, 4.20 Prev ...
When renaming the Parent of a Child Blueprint it invalidates the hierarchy of the Child Blueprint and nests its components under the DefaultSceneRoot. This bug was reported in 4.19.2 (CL-4033788) a ...
Selecting all descendants of a folder hierarchy in the world outliner doesnt accurately show what all is selected. This does not always occur and is a visual bug. The items in the level are still se ...
Per UDN Licensee: I have 2 crash repro when enabling DirectX12, both linked to tesselation and still present in 4.18 stock engine and easy to reproduce. Crash 1 -Start editor with DirectX12 -Cre ...