UMovieSceneTrackInstance::GetWorld() returns nullptr on Editor, so user can't use any function using WorldContext and Subsystem. The following code change may fix this issue UWorld* UMovieSceneTra ...
See steps to repro. Our key recomposition algorithms need to take into consideration the Transform Origin manipulations. ...
There is a one-line fix for this in a shader file, see their PR on GitHub:https://github.com/EpicGames/UnrealEngine/pull/10251/files ...
Planar Reflections lag behind VR headset movement [Link Removed] Reporting that reflection captures lag because they happen before late update is applied. Includes an experimental patch that fi ...
> UnrealEditor-InterchangeEngine-Win64-Debug.dll!UInterchangeManager::StartQueuedTasks::__l2::<lambda>() Line 861 C++ UnrealEditor-InterchangeEngine-Win64-Debug.dll!DispatchCheckVerify<bool,bool ...
When Slomo 2 is used to speed up the process, TicksToProcess is greater than 1, which means that ManualTick is called several times during one loop. When playback is completed by a ManualTick in t ...
Whenever a Single Property View is set to show a Rotator property, the editor will crash. ...
There are pink lighting spots around the level when opening ContentExamples on Mac. Lighting starts out more intense but fades as the level loads in. Also occurs in new FirstPersonBlueprint templat ...