The indirect lighting is black on mobile with sublevels

UE - Graphics Features - Apr 28, 2022

CollisionEvent and other events during ChaosCaching do not occur

UE - Simulation - Physics - Destruction - Apr 22, 2022

References to external actors are not removed when a data layer is deleted

UE - World Creation - Worldbuilding Tools - World Partition - Apr 21, 2022

Data layers still contain references to external actors when they are deleted. ...

Live Coding doesn't auto-compile upon reopening a project

UE - Foundation - Cpp Tools - Live Coding - Apr 20, 2022

When creating a C++ class and compiling utilizing Live Code, upon creating a blueprint class utilizing that C++ class as it's parent and restarting the editor, the blueprint class loses it's parent ...

Actor Foliage can't be added to Foliage Paint or Single with World Partition maps

UE - World Creation - Worldbuilding Tools - Foliage - Apr 18, 2022

Actor Foliage can't be added to Foliage Paint or Single with World Partition maps. ...

Montage Time Stretch Curves Scale Incorrectly

UE - Anim - Runtime - Apr 13, 2022

More details in attached UDN [Link Removed] Time stretch curve behaves incorrectly with large sections of in-between values. From the UDN: After using the feature a bit more we also noticed tha ...

PakFiles: Unmounting PakFile while requests are still in progress causes assertion failure in UnMount

UE - Foundation - Mar 31, 2022

[Link Removed] Licensee is using the chunk downloader. On Shutdown method of their GameInstance, they call FChunkDownloader->Finalize. When they quit the game (Alt+F4) during a chunck download an a ...

Asset localization does not work properly for Paper2D related assets such as Flipbook

UE - Foundation - Mar 18, 2022

This issue is resolved by changing Paper2D's LoadingPhase to PostConfigInit, but this is a workaround. We suggest a better long term fix via AssetRegistry changes (see comments). In the default la ...

Cook failure when World Partition maps have level instances using level blueprints

UE - World Creation - Worldbuilding Tools - Level Instances - Mar 14, 2022

The following cook error results from attempting to package a WP map that has level instances using level BPs: LogCook: Error: PackageSplitter found the Generator package still in memory after it ...