Data layers still contain references to external actors when they are deleted. ...
When creating a C++ class and compiling utilizing Live Code, upon creating a blueprint class utilizing that C++ class as it's parent and restarting the editor, the blueprint class loses it's parent ...
Actor Foliage can't be added to Foliage Paint or Single with World Partition maps. ...
More details in attached UDN [Link Removed] Time stretch curve behaves incorrectly with large sections of in-between values. From the UDN: After using the feature a bit more we also noticed tha ...
[Link Removed] Licensee is using the chunk downloader. On Shutdown method of their GameInstance, they call FChunkDownloader->Finalize. When they quit the game (Alt+F4) during a chunck download an a ...
This issue is resolved by changing Paper2D's LoadingPhase to PostConfigInit, but this is a workaround. We suggest a better long term fix via AssetRegistry changes (see comments). In the default la ...
The following cook error results from attempting to package a WP map that has level instances using level BPs: LogCook: Error: PackageSplitter found the Generator package still in memory after it ...