We should ideally hide the setting, but at the very least we can make it a warning if you check it indicating it's not gonna do anything. [Link Removed] ...
It seems to be a NVIDIA's driver-side issue. ( Driver version is 511.79. ) The users can avoid the error by canceling the fast VSYNC option and reverting to the default VSYNC setting. Alternative ...
Currently, the Blueprint compiler will only update references to a reinstanced CDO/archetype object if it falls within the immediate hierarchy of the Blueprint class type OR if it's a component temp ...
When EndAbility calls blah it always sets the value of bWasCancelled to false instead of passing along the correct value. Associated UDN: [Link Removed] ...
FPackageStoreBulkDataManifest:: Data ** is not sorted. It generates a difference, Here's a workaround void FPackageStoreBulkDataManifest::Save() { TUniquePtr<FArchive> BinArchive(IFileManager:: ...
Material layer instances do not generate a valid UMaterialFunctionInterface::StateId. For this reason, materials and material instances that use material layer instances will not recompile their sh ...
The kerning of the TextBlock does not seem to follow the dpi scale of the screen resolution.When the Image (which captures the display of the TextBlock) and the TextBlock are displayed, they match a ...