Get overlapping components/actors is not fully populated with initial overlaps by BeginPlay in 4.24, like they were in 4.23 ...
Sequencer rounds when converting time ranges to frame number ranges, which can cause one frame gaps. If an event falls on that gap, it will not be triggered. ...
Get Supported AR Video Formats node only functions on iOS. (ARCore Library has similar 'Get ARCore Camera Config' node currently) Tested with iPad A1701 and Note 9 ...
I do not know what happen here and I need the help of the rendering team to debug this issue. There is no log at all even with -d3debug If you import the file SK_LOD_Morph_Working.fbx its a similar ...
Editor utility widgets were being rebuilt on GEditor->OnBlueprintReinstanced. However, this delegate is fired when any blueprint is reinstanced, which resulted in the widget being refreshed when it ...
Enabling "Restore Open Assets Tabs on Restart" doesn't reopen asset tabs when opening a project . Found in 4.24 CL#10570792 Reproduced in 4.25 CL#10719465 ...
Trying to duplicate an emitter from the timeline crashes the editor. This looks to be the result of UMovieSceneNiagaraEmitterTrack not implementing the function SupportsType. ...
In Editor, When you remove a return value parameter from a Blueprint Interface function's Output Category. (so there are no return values), it becomes an event. In any Blueprint that implements the ...
Using multiple Sub instances with root motion does not behave as expected. With both the parent and sub instances set to 'Root Motion from Everything': In 4.22, too much root motion occurs. In ...