Matinees which are referencing InterpData created in the Content Browser cannot export movies via the Movie Button in Matinee Editor. You receive this error:[Image Removed] Then you receive this e ...
If you have a small main mesh and use the "Additional Body Part" section of Persona to preview other meshes, they become hidden if the main mesh is out of the camera frame. [NameRemoved]: Can we ju ...
When using "Set Master Pose Component", child components only animate for a few seconds if the Master Component goes out of view of the player camera. In the attached project, the master pose compo ...
When using Volumetric Translucent Shadows for static meshes the shadows will only work if the mesh is selected. When the mesh is deselected it will not render. This worked in 4.8.3, but is broken ...
If the user has the number of players set to more than one, the VR preview will crash. ...
Contrary to the linked UDN question, this doesn't seem to require the actor to be replicated. The problem is that when UWorld::DuplicateWorldForPIE is called for a PIE client instance's persistent ...
When setting up categories for your widgets in the Event graph the categories will revert back to default after compiling the blueprint ...
Concerning the UI, in most cases clicking on the magnifying glass will navigate to the selected asset in the Content Browser. Clicking on the magnifying glass next to the Parent Socket field result ...
The tool tip always reads "Item Integer" for the return pin on the "Get" node. ...
User has reported that they get a crash after loading levels multiple times. This crash occurs when setting a Uniform buffer. ...