This seems to be a regression caused by CL 16942648 ([Link Removed]). Recording times based on the sequence, means the timecode will always begin when the sequence does. ...
Marking this as a Regression since it works as intended in Release 4.27.2 (CL-18319896). I've also confirmed the behavior is occurring in UE5 Main (CL-20283975) as well. ...
This is a regression tested in //UE4/Release-4.27 cl 18319896 Instanced Editable Variables of type Blueprint Interface can't be set. ...
User reports this is a regression because it worked in 4.27, but they converted to 5.0.1 and now it causes a crash. However, I'm unable to verify this at this time. A crash happens with a combinati ...
USplineComponent::GetDistanceAlongSplineAtInputKey() returns the wrong value when the input keys are not sequential because it interprets the input key argument as the spline point index. Thus if th ...
Because DemoNetDriver doesn't override PostTickFlush, it will call the base UNetDriver's PostTickFlush. When both the game NetDriver and DemoNetDriver are ticked, this results in the online interfac ...
Editing an array of gameplay tags on a component belonging to an actor instance can lead to a crash. There are inconsistencies with how the Gameplay Tag Editor widget behaves:Array of gameplay tags ...
This is a regression. Tested in //UE4/Release-4.27 CL18319896 An assertion is thrown when changing Animation Mode to any other mode while a Control Rig is selected. ...
When using the CustomBrush_Landmass Brush, clicking the landscape should add a pyramid shape landmass but instead creates a inverted landmass. Regression tested on //UE4/Release-4.27 @ 18319896 Re ...
An Assertion is thrown while attempting to drag and drop an asset from Bridge while it is docked to the Sidebar ...