Xinput display is available Xinput has no problem. xbox360 controller is no problem. Would you please try it with PS4 controller etc. https://udn.unrealengine.com/questions/435106/rawinput%E3%8 ...
BP functions with enum-type input argument named 'Category' are erroneously assigned to category 'New Enumerator n' ...
In 4.19 blueprint-based apps are named after the project name, but in 4.20 they are all called Install_UE4Game-armv7-es2.bat. This also affects the Uninstall_*.bat ...
In 4.19 blueprint-based apps are named after the project name, but in 4.20 they are all called UE4Game.ipa This doesn't reproduce when packaging for Win64 or the apk for Android. The installer bat ...
Attaching a screenshot of the crash through command line. I was unable to get a callstack or an updated log as they didn't get generated/updated. I tested this using the command '$ ./Engine/Binari ...
It is believed that If Should Block On Load is TRUE, the entire game should freeze up until the entire level is loaded. Then If Should Block On Load is FALSE, the game continues to play while the le ...
Using a Xbox 360 controller on an Android device works except that the DPad input is not registered. This same issue does not occur with Xbox One controllers. Regression?: No This occurs in 4.18 ...
Within the declaration of the APlayerCameraManager class, the GetActorLocation and GetActorRotation functions have mixed up Tooltips Result: Tooltip says to use GetCameraRotation for the GetActorLo ...
When simulating physics on multiple objects, they appears to jitter and shake on the client. This can lead to differences between the server and the client. This is especially show cased when runnin ...
Stub functions generated for unconverted assets as dependencies of nativized assets do not properly handle output parameters (the result is not assigned after the ProcessEvent() call). Suggested fi ...