FBIK becomes extremely unstable when the root bone scale has a value other than 1. ...
A Nanite primitive casting a CSM shadow on another Nanite primitive with "Cast Shadows" disabled, will have it's shadow disappear completely when r.Shadow.CSMCaching = 1. ...
This seems to be a threading issue, as forcing the editor to run single threaded with -onethread makes the assert not reproduce. ...
The extension methods seem to be getting compiled into multiple rules dlls Example .Build.cs // In TestPlugin.Build.cs using System; using UnrealBuildTool; publicclass TestPlugin : Module ...
This is a regression as the issue does not occur in //UE5/Release-5.1 @ CL 23901901 ...
First picture lit is used [Image Removed] Second picture PT is used, this occurs under certain angles of incidence. [Image Removed] ...
Regression tested in 5.1 at CL 23901901 where the issue still occurs. The material will still have the normal and reflective properties. ...