The centerpoint for the MinimumAreaRectangle function returns the wrong value when applied. Tested in 4.21.2 (CL - 4753647), 4.22 (CL - 4958263) ...
When creating a variable that is a soft reference of another asset the reference viewer appears to show this connection as a hard reference. ...
Axis Event mapped to pinch no longer returns values. Working in 4.19 Confirmed on Android + iOS Confirmed in MAIN 4.23 @ CL 4961509 ...
When world origin shifting occurs, or any movement of the constraint component itself, the underlying physx constraint is not properly updated, leading to incorrect results. ...
Instanced static mesh is not transforming when running in standalone or a packaged project. The collision of the mesh will scale but not its visual. ...
When using AttachToComponent at runtime, the attachment does not replicate properly for some clients. The relative transform/rotation is not maintained. The user who reported this issue mentioned th ...
Generated from CrashReporter ...
Two comments from users:Running in -dx12 mode to test raytracinglaunching editor Generated from CrashReporter ...
A minor issue but can be quite inconvenient when there're a lot of parameters. ...
Warning is thrown when Editing an empty Gameplay Tag Query variable:Warning: Error parsing FGameplayTagQuery! This issue is also occurring in 4.21.2. Once the Gameplay Tag Query has tags in the Qu ...