Rename Folder in World Outliner does not function on Mac

UE - Platform - Apple - Nov 21, 2016

Right-clicking on a folder in the World Outliner and selecting "rename" in the drop down menu is not functioning on Macs running El Capitan or Sierra. NOTE: The folder can be renamed by selecting, ...

Paper2d Plugin Content Missing from Content Browser

UE - Gameplay - Paper2D - Nov 21, 2016

There are a number of assets/content missing from the Paper2D plugin content within the Content Browser. Whether you create a new 4.14 project or upgrade from a previous version, these assets are r ...

GI Indirect Lighting Intensity No Longer Influences Reflection Capture

UE - Graphics Features - Nov 21, 2016

The post process setting "indirect lighting intensity" no longer influences the brightness of reflections created by reflection capture actors. ...

Unable to change/edit elements of Blueprint instances of Actor Component set UObject arrays

UE - Gameplay - Components - Nov 20, 2016

When an array of custom UObjects is defined in an actor component class, blueprint instances of the component class cannot update the array elements. Array elements only update inside the blueprint ...

Media player does not play audio or video on the Xbox One

Media Framework - Nov 18, 2016

Audio and video are not playing on Xbox One. This issue affects both MultiTrack and Single-Source media sources. Debug text output meant to display the audio / video track currently being played i ...

Rendering a movie captured from Sequence Recorder does not capture accurately

UE - Anim - Sequencer - Nov 18, 2016

This was discovered when I wanted to capture a physics bug and was joked to capture it in Sequencer. When attempted, it accurately captured what happened when played in the viewport, but when it was ...

Listener Position Not Updating when Debugging Sounds

UE - Audio - Nov 18, 2016

Sounds with the 'Enable Listener Focus' setting checked are not updating the Listener Position when using the 'Stat Sounds' console command during play. ...

Animations will sometimes update more quickly than what the Frame Skip Map is set to

OLD - Anim - Nov 18, 2016

With Update Rate Optmizations enabled, animations will sometimes update more quickly than whatever the Frame Skip Map is set. ...

Media Player Crashes Engine When Attempting To Preview Video In Editor

Media Framework - Nov 18, 2016

When attempting to play an mp4 video in the medial player the engine will crash. I've tested another video that didn't cause a crash. It is also in the movies folder in the project file attached. ...

Crash after Enabling Forward Shading on Mac and Creating/Editing Materials

UE - Graphics Features - Nov 18, 2016

A crash occurs after enabling 'Forward Shading' on Macs. The crash is triggered after creating a new material and attempting to modify that material. Regression? No, this crash also occurs in the 4 ...