The pinch command only triggers once on iOS devices. ...
When using the shortcut Crtl+W to copy a blackboard node within a behavior tree the editor will crash ...
When opening ThirdPersonAnimBlueprint (found in QAGame), there are some transitions that are marked as read only and cannot be edited. I talked to the person who made this anim blueprint, and he do ...
Setting the start time within the Play node for an audio component does not function when deploying to Android. The set up works fine when playing on the PC, and the sound functions on the Android ...
add a capsule component to a blueprint, and scrub the "radius" value with your mouse till it's as high as it can go. If you exceed the half-height value, your capsule is now totally fudged until yo ...
The PlayerCameraManager will cause the engine to crash if you set the first element to 'none' under the Camera Modifier. ...
Camera Rotation Stays locked in place after Ejecting the Player Controller so that even when PIE is stopped the camera position stays locked in it's rotated position rather than returning back to no ...
When Editor Multiplayer Mode is set to Play As Listen Server the editor will trigger a breakpoint on exiting PIE if any event is ran though the level blueprint ...
Pawns using Floating Pawn Movement will teleport to the location specified in Move To Location. From fix CL 2619989: "Fixed FloatingPawnMovement component's issue when controlling AI pawn. Basicall ...
The bug users reported in the attached thread is the one we talked about earlier that results in Gameplay Debugger hijacking the Canvas and not allowing anyone else to print on it (most notably the ...