Undetected infinite loop on spline creation

UE - Gameplay - Blueprint Compiler - Mar 16, 2019

It is possible to create spline logic that will not be detected by infinite loop detection. Also hangs if executed in Event Graph on Begin Play. If saved but not compiled and placed in Editor Star ...

Awakening an actor and calling TearOff in the same frame discards the awaken request

UE - Networking - Mar 15, 2019

When a dormant actor gets reawakened and we call TearOff on it, we could expect the actor to get replicated before being TornOff. When these two changes are done on the same frame, the TearOff nega ...

Structures don't save map elements that point to an asset reference

UE - Gameplay - Mar 15, 2019

Adding map elements to a structure does not retain the information after saving and closing the project. This only appears to happen after you add a considerable number of Map containers inside a st ...

Flipped Tracker axes when using Vive Trackers with Vive Wands

UE - Platform - XR - Mar 15, 2019

Using pucks with motion controller will cause the tracking pucks x and z axes to flip. ...

Far Shadow Cascades fade out based on the length of the Distance Field Shadows

UE - Graphics Features - Mar 14, 2019

Far Shadow Cascades are fading out based on the length of the Distance Field Shadows. Causing the shadows to cut out abruptly. ...

The texture preview does not update in the Texture Sample

UE - Rendering Architecture - Materials - Mar 14, 2019

The preview image for the Texture Sample Node does not update when the Texture parameter is linked to a Texture Object. Tested in 4.21.2 (CL - 4753647), 4.22 (CL - 5365847), 4.23(CL - 5396611) ...

Crash occur package application which set the StringTable

UE - Foundation - Core - Mar 14, 2019

Crash occur the packaging application which has the title referencing StringTablem. When lunch the application with editor and standalone, it's not crash. It' not occur 4.20, and crash with 4.21 and ...

Using Open Source to open a StreamingMediaSource on Android causes a slight freeze on some devices

Media Framework - Mar 11, 2019

Calling Open Source to open a Streaming Media Source causes a freeze to occur on Android when it is called. This does not happen on all devices. When testing this issue, I reproduced this issue on a ...

Client loses input after doubling the amount of physics objects in the level

UE - Networking - Mar 11, 2019

After doubling the number of physics objects in the level the client loses input/ignores input ...

Translation Error during STEP import

UE - Editor - Content Pipeline - Datasmith - Importer - Mar 6, 2019

Using plugin version 4.21E3. The attached STEP file was generated using Fusion 360 v2.0.5357. It is a very basic house model. On import, the assembly named 'mod_Upper Hall2_v5_1' has several compone ...