[CrashReport]UnrealEditor-DatasmithImporter!FDatasmithImporterHelper::ImportInternal(UFactory *) [DatasmithImporterHelper.cpp:218]

UE - Editor - Content Pipeline - Datasmith - Jul 18, 2022

Generated from CrashReporter ...

Reimporting FBX imported with Import Into Level does not maintain the changed material.

UE - Editor - Content Pipeline - Import and Export - Jul 13, 2022

If you import by drag & drop without Import Into Level, the material will be maintained even if you change it. This is because FFbxImporter::ReimportStaticMesh() sets ImportOptions->bImportMaterial ...

Lumen appears to ignore custom World Origin Location

UE - Rendering - Lumen - Jul 12, 2022

Lumen doesn't update when the World Origin Location is changed. ...

Sessions Frontend crash when launching the "renderer" automation section without ray tracing enabled

UE - Rendering - Jul 7, 2022

Looks like we only need a way to disable the usage of these tests from running if ray tracing is disabled as they are ray tracing only tests. ...

Crash on loading level with Landscape by 2 PIE instances

UE - LD & Modeling - Terrain - Landscape - Jun 16, 2022

Right click editor/Slate windows blackout after a while of repeatedly clicking them.

UE - Editor - UI Systems - Slate - Jun 8, 2022

Licensee video of the issue here - [Link Removed]  This can be worked around with this setting:  [Link Removed] However it is not a solution as this setting actually causes other programs, e.g. sl ...

[CrashReport]libUnrealEditor-RenderCore!FRDGEventScopeOpArray::Execute(FRDGBreadcrumbState&) [RenderGraphEvent.cpp:149]

UE - Rendering - RHI - Jun 6, 2022

Generated from CrashReporter Error Message:Assertion failed: !EnumHasAnyFlags(StencilAccess, AnyCopy) [File:./Runtime/VulkanRHI/Private/VulkanBarriers.cpp] [Line: 439] Only the Stencil being transi ...

Lightmaps cannot be created correctly when copying Blueprint that has Static Light as Child Actor component on the level

UE - Rendering - Lumen - Jul 31, 2020

In this project, BP with Spot Light registered as Child Actor is placed. If we copy and build, the following warning will be displayed. BP_Spotlight_GEN_VARIABLE_BP_Spotlight_C_CAT_330 'BP_Spotlig ...

Missing receipt error packaging Blueprint project for tvOS with custom iOS icon (Launcher build)

UE - Platform - Mobile - Apr 15, 2019

This failure occurs when trying to package SunTemple for TVOS. It did not occur with a blank blueprint project, until I added a custom iOS icon and tried to package a second time (I hypothesize th ...

Child Actors do not replicate to clients when running project with "-game" command

UE - Networking - Aug 7, 2018

Child Actors do not replicated properly to clients when running a project using the "-game" commandline argument. This does functionality does work properly in PIE and in a cooked build however. Re ...