Linux - Crash when moving/turning the viewport camera in project that contains hair

UE - Rendering - Feb 2, 2021

I've attached the project log, crashreport, and crash info to this ticket. This issue only appears to be happening on Linux (On both Nvidia/AMD cards) and does not happen when the hair is disabled i ...

Save asset dialog doesn't update correctly

UE - Editor - Framework - Content Browser - Feb 2, 2021

The LoadTimeFile argument crashes package at startup

UE - Foundation - Core - Feb 1, 2021

Removing a transform track from the sequencer will no longer clean up spawnable actor when the sequencer is closed

UE - Anim - Sequencer - Feb 1, 2021

Note : Reopening the level sequence causes ensure failed. (also see callstack) LogOutputDevice: Error: === Handled ensure: === LogOutputDevice: Error: Ensure condition failed: InstanceRegistry->I ...

Crash in Network Prediction during PeriodicDamage GameplayEffects Test

UE - Networking - Jan 27, 2021

Crash during Periodic Damage test for Gameplay Abilities system in the Network Prediction plugin, when both plugins are enabled.   Related to a null GameInstance. ...

Editor crash when modifying Skeletal Animation Section of an unsaved additive animation

UE - Anim - Sequencer - Jan 27, 2021

Unsaved animations can cause the editor to crash if they are in a sequence, if the sequence evaluates them after an edit.  ...

Crash and visual artifact with fullscreen DBuffer decals in forward shading mode.

UE - Rendering - Jan 26, 2021

Crash and visual artifact described in UDN: [Link Removed] ...

Adding a widget to a grid panel inside the grid panel tick can cause an out-of-bounds error

UE - Editor - UI Systems - Slate - Jan 25, 2021

This is caused by adding an item to a grid panel inside the grid panel iteration loop. The same operation to canvas panel goes well without any errors. The difference is that the array iteration in ...

Combobox navigation does not work consistently

UE - Editor - UI Systems - Jan 22, 2021

Navigation on combo box widgets will sometimes fail until the combo box close button is pressed, despite it not being open. This appears to be related to accessibility features added in CL# 13258546 ...