Listen servers that do not have a microphone hooked up are dropping clients that do have microphones when the client attempts to transmit voice. The log contains the following errors: [2017.03.28- ...
If a data table asset is based on a custom struct, making changes to and hot reloading the struct will not update the data table in the editor. Restarting the editor will prevent the data table fro ...
When a custom data asset class have a FRuntimeCurveLinearColor defined variable, the curve name in the editor shows as "None" and cannot be edited. Regression: No - same behavior exists in 4.14.3 B ...
Code class files created by the Editor that include the Copyright symbol (©) are created with UTF-16 encoding. This encoding is not supported by Xcode on Mac, and will result in a build failure. In ...
Package build fails after disabling VR plugins and launching the project The error message that pops up is: Fatal error: [Link Removed] [Line: 353] Missing global shader FPixelShaderDeclaration, P ...
Commandlets that load physics assets such as FixupRedirects will populate GPhysXPendingKill* arrays, but they never get cleared. ...
Images become blurry when placed in a retainer box that is clipping off screen. Note: This can also cause scaling problems for widgets contained in the retainer box ...
incorrect tool tip for "Convert Screen Location to world Space" node ...
Backspace Key not activating when working with 3D Widgets and will not be called when working with the Widget Interaction component. User says they are having a similar problem with the enter key in ...
It looks like building HostProject for UE4Editor succeeds, then UE4Game fails, leaving a valid UE4Editor binary under HostProject/Plugins. If this is copied under Editor/Plugins, it will be found a ...