This question was created in reference to: [Link Removed] This post references the first post because this problem was not discovered till now. I think it was masked because the issue appears to be ...
Unable to select Paper2D Actors with Translucent Material in the Viewport in version 4.25.3. Reported in version 4.25.3(CL 13942748). Tested in versions 4.24.3(CL 11590370) and 4.25.3. Issue does n ...
In a Mac environment with where a MacBook Pro 15" retina display is used in combination with a larger 25" display "traditional resolution" the menus will drop down as expected on where the editor is ...
Line 9 in https://github.com/EpicGames/UnrealEngine/blob/4.25/Engine/Source/Programs/UnrealInsightsCLI/Private/UnrealInsightsCLI.cpp is '#include "TraceServices/SessionService.h" which used to be lo ...
Certain placements of landscape splines in world partition levels can cause Nanite landscape proxies to invalidate, and switch back to their non-nanite version. This happens when specific regions of ...
As described by the licensee, the const CDO contract is being broken on ChaosWheeledVehicleMovementComponent. The issue the licensee is facing is that by spawning cars with different configurations, ...
Forward Shading under 4.25.3 seems to break something in the Hair shading model. Default Lit seems to behave normally. Reported and tested in 4.25.3(CL 13942748). ...
The referenced documentation does not state anywhere about collision being affected by animation sharing nor is the user expecting it to be affected. Even when the Collision Preset is overridden to ...
Material Billboard Component skews when Camera's Aspect Ratio is changed, and varies in size with changes to the Camera's Field Of View. Reported in version 4.25.3 (CL-13942748) and tested in versi ...
Adding an ambient occlusion decal material to a decal affects objects with "Receives Decal" disabled. Tested in: 4.23.1 CL#9631420 4.25 CL#11341939 ...