Media Player not updating when IMG Media Source files are changed

Media Framework - Aug 20, 2020

Images in a sequence path for an Img Media Source are not updating without restarting the project. Changing the path itself appears to work as expected.  Tested in versions 4.22.3(CL 7053642), 4. ...

ObjectScale returns a Cascade Mesh particle's XYZ scale as 1.0

UE - Niagara - May 13, 2020

Sampling a Cascade Mesh Particle's scale always returns XYZ as 1.0 This is a regression from UE4/Release-4.24.  This does NOT affect Niagara Mesh particles.  I've attached a Cascade (left example ...

iOS crash on launch if GoogleVR plugin enabled

UE - Platform - XR - Aug 30, 2016

Aug 30 12:56:25 Unreal-Engines-iPhone TestCardboard_0826[472] <Warning>: Failed to load font: file not found at file:///var/containers/Bundle/Application/8224C7F6-6A72-4868-97A9-869A23CD6F2A/TestCardb ...

Blueprint Editor Show Grid does not toggle the grid in the viewport

UE - Editor - Workflow Systems - Oct 28, 2020

The grid in the blueprint editor is not able to be hidden via the Show Grid flag in the viewport dropdown. This has regressed sometime in //Ue4/Release-4.25 as I cannot reproduce this issue in //UE4 ...

GAS: Duration GameplayEffects applying same GameplayCue tag will on authority end all on-going GameplayCueNotifies when first cue expires

UE - Gameplay - Gameplay Ability System - Aug 16, 2024

When multiple duration GameplayEffects apply a GameplayCue with the same tag, the network authority game instance (standalone & servers) will remove all GameplayCues with that tag from the AbilitySy ...

Reset Instance Changes to Blueprint Defaults does not reregister components

UE - Gameplay - Blueprint Editor - Jan 17, 2024

For map placed blueprint actors with components with property modifications, when triggering Reset Instance Changes to Blueprint Default from the actor instance's Details panel, any components with ...

[CrashReport] SMediaPlayerEditorOutput::UpdateSoundWave(), SetAudioSink()

Media Framework - Aug 9, 2016

This JIRA is being entered as a result of it being one of the top crashes in 4.13 Preview 1. Error message: Access violation - code c0000005 (first/second chance not available) Source Context: 67 ...

Editor crash when a spline component is added to a blueprint and compiled

Tools - Sep 7, 2016

Most recent user affected CL: 3106830 (4.13.0) Error message: Access violation - code c0000005 (first/second chance not available) Source Context: SelectedKeys = SplineVisualizer->GetSelectedKey ...

Crash when using "Convert to Variable Curve"

OLD - Anim - Jun 7, 2016

Error message: Access violation - code c0000005 (first/second chance not available) Source Context: 7 8 DECLARE_CYCLE_STAT(TEXT("AnimSeq EvalCurveData"), STAT_AnimSeq_EvalCurv ...

[CrashReport] UE4Editor_Engine!FAnimCurveBase::SetCurveTypeFlag() [animcurvetypes.cpp:18]

OLD - Anim - Jun 13, 2016

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: Access violation - code c0000005 ( ...