Blueprints with a Destructible Mesh component cannot have the mesh changed via the level details panel. It will not accept any new mesh via selection or dragged onto the slot. The Blueprint itself e ...
REGRESSION Yes, does not occur in Release-4.14 at CL 3215883 When multi-selecting bodies in the PhAT viewport, there is a significant delay between the user clicking and the editor registering the ...
Getting a performance hit when sculpting landscape that has foliage on it. ...
Tested on Nexus 6P with Android 7.0 Suggest that on mobile the background is not rendered in real time, instead we render the blurred image for one frame and use that same image for subsequent fr ...
UWheeledVehicleMovementComponent no longer has an IsFalling variable. It originally inherited from UPawnMovementComponent which it gained this variable from but now inherits directly from UMovementC ...
Most thumbnails are rendering black in the content browser. Some thumbnails appear to still be visible, but it's not specifically a particular type of asset that still shows thumbnails. REGRESSION: ...
Yellow Path/Trail for translated actors is incorrect when translating components ...
Sequencer Audio Tracks keep playing when the game is paused ...
When scaling a SceneCapture2D actor/component any decals there were being rendered within the Render Target disappear. I also noticed that when the SceneCapture2d is set to orthographic, the scale ...
Sequencer Actor details panel lacking parity with Matinee Actor details panel ...