QAGame is crashing when opening the TM-DistanceFields map in editor on Mac Crashreporter is not showing up for this crash so no link to CR website is available. Does not occur on Windows. ...
Attempting to edit array of instanced subobjects causes the editor to crash. ...
The editor is not allowing users to save or close a project after an .FBX file has been copied to the project's Content directory and allowing the Content Browser to discover the change in source fi ...
This is a common crash occurring in the 4.16.2 release. Records indicate this has also occurred in 4.16.0 and 4.16.1, but with less apparent frequency. User DescriptionsJust downloaded, clicking ...
Reimporting a static mesh will cause some Static Mesh Editor values to be reset back to defaults. This was reported as JIRA UE-22205 back in 4.10 and was marked fix in 4.12. However, I wasn't able ...
This is probably a continuation from [Link Removed]. [Link Removed] fixed the crash with MS-IME input, but crash/instability can still happen with another Japanese input system, ATOK. ...
Struct value set through a component is reset to default when modified through the level instance. If it's not set through the component, it works fine. User Description: There is a bug in the eng ...
I was not able to repro this with template projects in //UE4/Release-4.17. I was not able to repro the lack of collision to the same static mesh I shot at if I tried to run into it. That is why I me ...
Engine crashes when static mesh have material with cube sampler in vertex painter mode. Simply DaylightAmbientCubemap_Mat have texture cube as texture sampler. This is not reproduced in 4.15 versi ...
Arabic text can appear clipped at certain zoom levels when using DejaVu Sans. This issue doesn't occur when using Noto Naskh. ...