Component reference broken in sequencer when component is renamed ...
When navigating through frames of a Sequence, the scenes become very blurry and distorted after the initial scrub through all of the frames. ...
Camera jitter when using Crane Rig with a Cine Camera that is using the Look At Functionality ...
Actors animated with sequencer cause "Begin/End Overlap" events to fire every tick while overlapping another actor ...
Override Game Mode only works when Using Separate Process ...
NonSpawnable actors on a sublevel do not animate via sequencer when being added to the level via create instance. The difference between the cube and sphere is that the cube is set to spawnable in t ...
If the user selects the "Create New Camera" button in a sequence, then uses undo, the editor crashes. This issue does not occur in //UE4/Main @ 3046959 ...
"Play Rate" below 1 and "Force Fixed Frame Interval Playback" causes choppy renders. This was explained by Max on Answerhub to the user, but this seemed like something that should be bugged and loo ...
Auto-Key All and Auto-Key Animated don't work as expected. Might consider having a third option that Auto-Keys only the modified property. ...
When using "Set Playback Position" after "Pause", actor transforms are broken. Sending them off to an unexpected position. Adding a delay seems to resolve the issue, but seems like it should still ...